Complexity of Object |

The *complexity of object *element is an internal numeric value of the 3D graphics service. It defines the complexity with which rotary objects will be created (circle, sphere, hemisphere, cylinder, cone, truncated cone, torus, rotary object). The object complexity is an integer ranging between 2 and 100 and specifying the number of segments into which one half of the rotary object's circumference is divided. For instance, a circle with complexity 2 will create a square. Complex objects slow down the 3D graphics drawing. Therefore, the object complexity should be set to the lowest degree possible. The object complexity is to be set **before **creating the object desired.